Control the board with your units and crush the opponent. (not yet implemented)
Written in Java, we created a P2P connection for the game to play against other people without sharing a screen. The inspiration for this kind of game was knowledge of of card games and board games, and the desire to design a new game that avoids the glaring problems of existing games, while creating a different kind of strategic view.
Unfortunately as the User Interface code is incomplete, we cannot demonstrate the final project at this time as the user input from the screen is not implemented.